
Describe one material—its substance, pattern scale, wear, color variation, reflectivity, and tiling intent—to generate a five-map PBR set.
Compare five original maps from our Quady3D generations. Download the maps or load the input with Try an example above.
Each example includes five 1024 × 1024 WebP maps. Check seams and normal-map direction in your 3D app. The preview uses four maps; height is a separate download.
Describe one material by naming its base substance, pattern scale, wear, color variation, reflectivity, and whether the result should tile seamlessly.
The result is one aligned PBR material set with Base Color, Normal, Roughness, Metalness, and Height maps at the same scale. Preview them together, then download individual PNG files or the complete ZIP.
Check seamless tiling by repeating the result on a plane and inspecting all four borders. Then verify the normal-map convention and test roughness and metalness under neutral lighting.
Name one material, its pattern scale, wear, color variation, reflectivity, and seamless tiling intent. Avoid describing a complete scene.
The workflow returns Base Color, Normal, Roughness, Metalness, and Height maps as aligned PNG files.
Choose Both, Horizontal, or Vertical in Advanced, then test the returned maps on a repeated plane to verify the borders.